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Author Topic: Slow start caching  (Read 5835 times)

Weaver

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Slow start caching
« on: October 28, 2019, 06:32:07 AM »

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Weaver

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Re: Slow start caching
« Reply #1 on: January 14, 2020, 09:04:19 AM »

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Alex Atkin UK

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Re: Slow start caching
« Reply #2 on: January 14, 2020, 12:12:50 PM »

I thought slow-start was largely redundant with new TCP congestion control algorithms (most specifically TCP CUBIC which is standard in Linux and Windows 10) and ECN (Explicit Congestion Notification) is meant to allow routers to identify where congestion is occurring?

Am I misunderstand what you mean here?
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niemand

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Re: Slow start caching
« Reply #3 on: January 14, 2020, 03:38:28 PM »

Wouldn't work, couldn't work. TCP is between end points, routing is on a per-hop basis, and by that I don't mean per-device I mean per-logical interface, and can change per packet even if source and destination are the same.

You would need to hold a table of data many orders of magnitude larger than the ones routers with a full IPv4 routing table hold and constantly update it. Just keeping that information up to date would overwhelm your broadband connection and would be a massive waste of bandwidth all around, networks being choked passing telemetry to millions of end users.

On the other matter dropping TCP connections isn't stupid. Each connection uses RAM on the server, each server has a limited amount and can handle a limited number of connections. When a transfer is completed the connection can and should be promptly closed, not left open on the off-chance another request is incoming. Better statistical contention and use of resources that way.
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Alex Atkin UK

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Re: Slow start caching
« Reply #4 on: January 15, 2020, 08:58:34 AM »

Not to mention that pipelining already exists to avoid dropping the connection if its known that several pieces of data are required.
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niemand

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Re: Slow start caching
« Reply #5 on: January 15, 2020, 10:06:24 AM »

Not to mention that pipelining already exists to avoid dropping the connection if its known that several pieces of data are required.

From the client side a single initial connection to pull the base code then the browser makes multiple requests simultaneously for the resources required to render the page triggering creation of a bunch of TCP flows - a nicely optimised page where the initial request allows parallel requests for everything else, no dependencies on any of the secondary resources to load others. Zoom zoom.

From the server side it sends the FIN when it knows its work is done. It knows its work is done when its HTTP daemon tells it its work is done. If the browser is parsing what it receives in a timely fashion and, as you said, making a series of requests via that TCP connection, pipelining, the server's HTTP daemon will service them.

A well programmed browser dedicated to being as fast as possible does a combination of both - has a maximum simultaneous connection limit to a server it's permitted to try and open and pipelines requests along all of them.

Produces efficiency gains all around - it's fine for the TCP connections to be open as long as they are doing something. Servers waiting for timers to run down aren't spending their time wisely.

That is something I have a lot of experience with professionally but is potentially outside of this thread.
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Alex Atkin UK

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Re: Slow start caching
« Reply #6 on: January 15, 2020, 10:17:08 AM »

Honestly the biggest problem with websites today is that most of their content is out of their control.  They just slap advertiser code all over the page and it inevitably ends up with the browser waiting for those to finish before rendering the final page.

And don't even get me started on how many websites have adverts that reload and in doing so reformat the whole page as they do, making the content shift when you're trying to read it.  Particularly popular with news sites that like to embed several adverts in the page content.
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